![]() (This is not an exhaustive list and I intend to keep adding to it as I explore the editor further.) Below that, I have also included a list of suggestions on how to improve the scenario editor and make it definitively better than the current UserPatch. Therefor I have compiled a list below of issues discovered by myself and a couple fellow designers. I want AoE2:DE to be a success, because this game has always been very close to my heart. ![]() There are a lot of bugs left to iron out that are blatantly visible in the DE editor, as well as lag and response issues - and the UserPatch still has some features that the DE editor doesn’t have. The new effects, the addition of AI variables into the triggers, the copy button for triggers and effects ( finally!), light settings and much more - all of these additions I absolutely love.Įven so, I am unsure whether I will switch over to DE from the UserPatch for my future projects. The new additions to the editor in AoE2:DE have me very excited. Even now when I am working full time and juggling other obligations, I intend to keep making scenarios for AoE2 whenever I can. A few of my projects have gained some attention, and my scenarios combined have garnered somewhere around 100 000 downloads, on Steam and Age of Kings Heaven combined. The AoE2 scenario editor has always been an easy to learn, versatile tool and I often find myself coming back to it when a story pops into my head that does not work in any other medium. Designing new worlds, telling new stories and sharing these with a community of like-minded people is, at least for me, the core AoE experience - even more so than the multiplayer! It is by far my favourite part of this game and what has kept me coming back to it year after year. nostartup - Does what it says: Does not present the introductory movies, which you'll have seen a thousand times by now and stops wasting your time, taking you directly to the game menu.Hey there! I have been designing scenarios for AoE2 since basically forever. momusic (this one ends the stops and speeds up the game - in single player it's not that bad, so it's a matter of taste). limit=200 (this is the one we are discussing now) The string above contains 3 settings that I reccommend: You must not modify the program name and path, so be careful. The Command line, which you get by right-clicking on the games' shortcuts and then choosing "Properties", will have to be modified by ADDING AFTER to the program name the following: They will not make more than 50 units each, but, in comparison, you may be pitted up against 7x50=350 units!. Here you will be able to set up a random game or deathmatch against up to 7 Computers. ![]() SINGLE PAYER (Emulate Multiplayer with several Computers) - for BOTH games: SOFTWARE\Microsoft\DirectPlay\Applications\Age of Empires Expansion\CommandLine Try it, it will help with lag and eliminate the stops. Note: The "-nomusic" is not needed - but it will stop the annoying stops between the musics!. SOFTWARE\Microsoft\DirectPlay\Applications\Age of Empires\CommandLine Change the following registry value in the HKEY_LOCAL_MACHINE hive:
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